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A-Z of Notable 32-Bit Fighting Games
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Bloody Roar 2 |
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2 player |
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Stand out versions - PS1 |
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The Bloody Roar series of games are fast paced, combo orientated fighters that contain a unique gimmick whereby all of the characters can change into more powerful animal forms. This sequel is much more polished than the previous game, and has much better graphics with some very impressive (for the time) lighting effects. |
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Bushido Blade |
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2 player |
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Stand out version - PS1 |
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Bushido Blade completely sidesteps the usual fighting genre conventions, attempting to deliver a more brutal, close to real life experience. In Bushido Blade hitting your opponent full on with a sword strike will kill them outright, and a hit to the legs will incapacitate them, after the match is over instead of the usual taunts your character will even lament the death of his opponent. The gameplay has you manouevering your player in a proper 3D environment, and includes many features such as a choice of weapons before the match starts, and an interesting honor system where consistent dishonorable attacks will lose you the game. |
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Dead or Alive |
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2 player |
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Stand out version - Saturn |
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The Dead or Alive series became fairly well known mostly due to the impressively endowed female fighters, but it by no means needed to rely on this gimmick as the fighting engine of the game was easily one of the best of its time, offering fast, and smart gameplay. Out of the two original home ports I much prefer the Saturn version, as the PS1 game has much more boring, clinical backdrops. |
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Ehrgeiz |
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2 player |
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Stand out version - PS1 |
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Ehrgeiz is a fully 3D fighting game which features Cloud, Sephiroth, Tifa, Vincent, Yuffie and Zack from Final Fantasy 7 as playable characters. Whatever it was originally conceived to be, Ehrgeiz ended up pretty much being a fan service to the Final Fantasy series, with its main attraction amongst gamers seemingly being the fact that you can play out your favourite FF7 scenario's. Apart from the FF7 connection the actual gameplay is fairly interesting too as it plays in proper 3D, allowing you to run around the environments jumping on objects, and throwing projectiles. |
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Fighters Destiny |
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2 player |
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Stand out versions - N64 |
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While most of the other 3D fighters of the time were using a Virtua Fighter inspired combo driven system, Fighters Destiny went for a unique points based system more reminiscent of the old 8-bit karate games. The points system tends to give more emphasis on calculated attacks than combos, as its often better to take people unaware with a knockdown (a special one hit kill melee attack) or a throw, though effective combos can certainly be found for many of the characters if you take the time to learn them thoroughly. |
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Fighters Megamix |
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2 Player |
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Stand out version - Saturn |
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Fighters Megamix was the second benchmark fighting title released for the Saturn after the Virtua Fighter series, its mainly a tongue in cheek amalgamation of Virtua Fighter 2, and another of Sega's big arcade licences of the time called Fighting Vipers. You get all the characters from both those series' to play with, as well as a number of Sega's other characters such as Janet from Virtua Cop, and Bean from an old Arcade/Master System game called Dynamite Dux, as such the character roster available for the time was huge and second to none. The gameplay and graphics of the game veer more towards Fighting Vipers (fast, action based gameplay, low resolution graphics, high quality lighting effects) and because of this I decided to omit Fighting Vipers from this list as Megamix pretty much makes it redundant. |
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Last Bronx |
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2 Players |
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Stand out version - Saturn |
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Last Bronx is another Sega fighting game which uses the fast Fighting Vipers style gameplay, it was released in the arcade around the same time as Soul Blade and like that game also has all the characters wielding different weapons. Its a lot of mindless fun, and whilst being a lot more action packed than Soul Blade, is nowhere near as deep. |
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Mortal Kombat 4 |
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2 Player |
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Stand out version - N64 |
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With all the popular series' getting 3D iterations during the 5th gen it was only a matter of time before Mortal Kombat went the same way, when it did arrive MK4 turned out to be a very respectable transition. Mainly MK4's gameplay is a straight conversion of the previous 2D hits and doesn't really take that much advantage of the 3D perspective, but the 3D graphics do add a lot more brutal punch to the feel of the game, and the new characters were all pretty interesting and entertaining. Apart from that though, an aspect worth mentioning is definitely the awesome sound quality, which blew me away when I first heard it. As the two home ports go the N64 version is as close to the arcade game as you could hope for during that time period. |
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