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Sega GT |
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50 |
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Sega GT was Sega's big attempt at a Gran Turismo competitor, overall its certainly no Gran Turismo but i'd say its a mostly successful endeavor in the genre. The game gives you lots of cars, good handling, and a plethora of options. Its a very respectable release and doesn't look too shabby either. |
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Confidential Mission |
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49 |
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This is a great lightgun shooter with a very James Bond-esque theme. Its a balanced game, it looks pretty good, and it throws in enough other elements (such as objectives which lead to branching paths) to make it stand out as one of the better lightgun games of the time. On top of the main mode you get a lot of extra content here including a bunch of cool minigames and variants to try. |
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Bomberman Online |
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48 |
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Criminally overlooked, no-nonsense bomberman game with surprisingly high production values and lovely presentation. In these games you have to place bombs to blow up your opponents whilst being careful not to die yourself, a perfect, and timeless concept for multiplayer shenanigans. Bomberman Online focus' completely on this multiplayer element, there's no half-assed attempt at a campaign mode here, just a big tournament of rounds with boss fights (much like the 16-bit games). Thankfully The designers didn't completely rest on their laurels though, there's loads of new modes here each of which put a new spin on the classic gameplay and complement the range of older maps well. The game is no longer online, but still plays fantastically offline. |
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Under Defeat |
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47 |
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Polished vertical scrolling shooter where you can direct your fire to the right and left and lock your aim in place by holding the fire button down. Other than the aiming system the game gives you a helper that you can release by pressing the fire button when a bar to the side of the screen fills, this helper comes in a range of different types, and can be changed by picking up the relevant power-up. The game has very nice graphics and a huge amount of attention to detail, with very nice animation (watch as the trees on the ground react to the explosions around them for instance). A very good Dreamcast shooter. |
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MDK2 |
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46 |
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A challenging 3rd person shooter and sequel to Shiny's popular earlier PC title. This time its Bioware doing the development duties and thankfully they don't disappoint. The gameplay here has a lot of different aspects to it, the main character, Kurt's levels consist of running, gunning, sniping and throwing grenades and such, Dr Hawkin's levels are mainly platforming and puzzle solving, and a robotic Dog with a jetpack named Max provides short range gunplay. Its a tough game with a lot of twitch gameplay that's aimed at hardcore shooter fans so expect to do levels multiple times before you get them right. A later PS2 version arrived with an easier difficulty curve, but had inferior controls and graphics (resolution, lighting, filtering). |
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Zero Gunner 2 |
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45 |
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Another excellent Shoot-em-up from the arcades flawlessly ported to Dreamcast. Zero Gunner is an action-packed shooter that gives you full 360 degree rotation to deal with enemies that rush you from all directions. Great bosses, great graphics, and whilst hard at first the 360 degree movement works flawlessly with practice and is a very fun gameplay mechanic. |
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Puyo Puyo Fever |
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44 |
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Another excellent addition in the puzzle series, Puyo Puyo Fever keeps all classic gameplay of the earlier games whilst adding in some new gameplay elements here and there such as the frenetic "Fever" mode to increase the tension and keep the game fresh. The Puyo Puyo games are a series of block-falling puzzlers, you have to match up Puyo's of a similar colour to clear them from the screen before they pile up and kill you, setting up a domino effect dumps more junk on your opponent. Other than the gameplay changes this goes for a new 2.5D look, with nice animation and some pleasant revolving background effects. |
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Fatal Fury: Mark of the Wolves |
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43 |
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Beautiful 2D fighter from SNK that is often considered to be amongst the greatest fighting games they've ever produced. The game looks fantastic and plays well, dumping the plane switching mechanic of its forebears and putting more focus on feint moves as well as a "Just Defend" move which is similar to the parry move in Street Fighter III (if you push back at the exact moment of contact here you do a block which gains you a little health). Avoid the western release of the game if possible as the localisation created issues with the game's sound. |
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Tony Hawks 2 |
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42 |
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Enhanced port of the classic Playstation skateboarding game. Essentially you have to ride around exploring the environments completing objectives and racking up points by doing a variety of tricks, its a unique and addictive concept. This version has improved graphics for the Dreamcast but isn't exactly pushing the system so I dropped it a few places, make no mistake though its a phenomenal game and a lot of fun. |
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Daytona 2001 |
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41 |
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Pseudo sequel/remake of the classic sega arcade game. Daytona 2001 contains graphically revamped versions of all the courses from both the original Daytona and CE, as well as three new race tracks designed specifically for this game and a bunch more modes and features. For those unfamiliar with the series, Daytona is a racer with an emphasis on speed and over-the-top powerslides (done by quickly changing gears), its a bombastic game which requires a helluva lot of practice to fully master but is very rewarding to learn. Excellent with a steering wheel. |
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