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Last Bronx |
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70 |
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A weapons based 3D fighting game (think Soul Blade). Last Bronx goes with a more fast paced, action orientated style of gameplay, and as such is generally considered a little lightweight, but I find it to be a very fun, and accessible game, the graphics and style are also very impressive. |
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Mega Man 8 |
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69 |
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The first of the main branch Mega Man games to appear on 32-bit, Mega Man 8 is a bit of a black sheep of the family, and is lacking in innovation, but is still a very solid effort. Mega Man 8 has all the hallmarks of the series, with some nice updated graphics, and a new emphasis on some unique abilities. The game is also best played on the Saturn, as it has improved graphics and some extra boss fights with series favourites Wood Man and Cut Man from Mega Man 2. |
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Mech Warrior 2 |
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68 |
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When porting Mech Warrior to consoles the developers decided to make the game more arcade action based to cater to the console audience, I think it was probably a wise decision overall as the game works well as a console shooter. Here you have a set of objectives to complete, and basically have to pilot mech's around the levels blowing stuff up, there's a lot of options, including choice from a whole load of different mech's with different abilities, and there's two campaigns to play through too. The Storyline is also quite detailed, and in-depth, and sets the scene well. |
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Need For Speed |
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67 |
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Electronic Arts try their hand at the arcade racing genre with this speedier rendition of their Need For Speed series (the original game on 3DO was more of a realistic racer). Need For Speed manages to rival some of the big arcade ports of the time, with fast, smooth gameplay, that also manages to retain some of its predecessors attention to detail, with car models all having their own handling and feel. |
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Elevator Action Returns |
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66 |
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Elevator Action Returns looks simple at first, but don't let that dissuade you as its still a very fun game with more to it than it first seems. You run around levels shooting the enemies and disarming bombs, strategic thinking often helps, with leaving bombs on elevators to be delivered to enemies, and shooting out the lights both particularly helpful tactics to use. There's also a 2-player option, which is always a welcome addition to any game. |
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Herc's Adventures |
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65 |
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Here is a very fine adventure game from Lucasarts, it plays kind of like a cross between Zelda games, and Zombies Ate my Neighbours (its by the same company as Zombies). You travel around the world collecting a variety of different weapons and equipment, each time you successfully accomplish something, or acquire an important item new areas of the map are opened up for you (and your team mate if played in 2-player) to explore. |
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Sega Worldwide Soccer 98' |
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64 |
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This series truly set the bench mark for 32-bit football games at the time, and was the best choice out there on any console for a decent period. Worldwide Soccer excelled with its impressive graphics and in depth gameplay, for many at the time (at least in the UK) the series was even the killer app worth buying a Saturn for. |
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Puyo Puyo Sun |
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63 |
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The third game in the classic puyo series of puzzle games (previously released in the west as Dr Robotnick's Mean Bean Machine and Kirby's Ghost Trap). Sun doesn't really do anything that new for the series (group the blobs together in three of a colour), but the gameplay is as good as ever, and there's a nice graphical overhaul. |
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Iron Storm |
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62 |
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Part of the long running and popular Daisenryakou series of grid based strategy games. Iron Storm is one of the only games in the series to get a western release, but luckily its also one of the best examples. The game takes place during WWII, and allows for a lot of "what if" style outcomes, with the Germans, say, winning the battle of Britain, or the Japanese invading the United States. |
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Virtua Cop |
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61 |
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When Virtua Cop came out in the arcades in 1994 Lightgun games were a dying breed, years of no innovation in the genre had caused it to stagnate and lose favour with the videogame playing populace. Virtua Cop was a breath of fresh air, with its crisp 3D visuals, dynamic camera angles, points multipliers, and threat level indicators, it actually signaled a turnaround and re-popularising of the genre. The Saturn port of the game was first rate, and alongside Sega Rally and Virtua Fighter 2 really raised the bar for 3D Saturn games at the time, totally shocking a lot of people who'd previously thought the Saturn's 3D capabilities were only substandard. The only reason it appears lower down in this list is because I feel its superior sequel manages to trump it in most aspects. |
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