Puyo Puyo Fever
 
   
50
Puyo Puyo Fever on Gamecube
 
 
Great release in the classic block-falling puzzle genre. Like its predecessors Puyo Puyo Fever has you matching up coloured blobs, clearing them away before they fill up the screen and trying to set up chain reactions to dump junk on your opponent's screen. This one adds some more modes and new gameplay features such as the frenetic "fever mode".
 
 
Gun
 
   
49
Gun on Gamecube
 
 
Impressive free-roaming action-adventure game set in the wild west. The game has you traveling around searching for bounties, horse-riding, and generally just getting into gun fights and trouble. Controls are well done, with an excellent slow-motion feature that makes it very easy to pull off some impressive-looking shots that would make even Clint Eastwood jealous. Everything's pretty polished, the world is big, it looks great and its a lot of fun.
 
 
Phantasy Star Online
 
   
48
Phantasy Star Online on Gamecube
 
 
Port of the groundbreaking Dreamcast game enriched with an admirable amount of extra content and levels. Phantasy Star Online is a hack n' slash RPG with a focus on team-work, customisation, and item collection, you get the choice of a lot of different classes and weapons, and the battle system (which has you fighting in real-time with timed button presses of variable strength) is fun and easy to get a handle on. This version of the game also has a 4-player split-screen mode that greatly improves the offline experience.
 
 
Hitman 2
 
   
47
Hitman 2 on Gamecube
 
 
Accessible stealth action game where you play the part of a retired Hitman who's been dragged back into the life of crime. The game is quite easy to get into as you can somewhat kludge your way through the missions at times. However, being that you get many bonuses and extras for taking your time and doing the levels properly (undetected and with a minimum of collateral damage) its still worth taking seriously, making it still quite rewarding to master.
 
 
XIII
 
   
46
XIII on Gamecube
 
 
An excellent first person shooter based on the Belgian Comic of the same name. The game has some very distinctive cell-shaded graphics and a strong Borne Identity-esque storyline taken straight from the comics (though very abridged). The gameplay is mission-based, with you going from location to location completing important objectives. Production values are high, with the likes of David Duchovny and Adam West supplying the voice-acting.
 
 
 
WarioWare INC
 
   
45
WarioWare Inc
 
 
Warioware is a unique party game that hits you with strings of random mini-games each lasting a few seconds. In that short time you have to work out what you're supposed to do (based on a quick clue) and successfully complete said objective. The goals in the game are often funny (and sometimes downright weird, such as the nose-picking challenge) and the multiplayer is fun and frenetic, with an incredibly fast pace.
 
 
Mario Tennis
 
   
44
Mario Tennis on Gamecube
 
 
An excellent, colourful, and intuitive Tennis game starring the popular Nintendo characters of old and new. The game gives you a quality Tennis experience whilst also including a fine selection of entertaining and wacky courts that are each based on a different gimmick. The graphics here are an improvement on the earlier N64 title, and the 4-player action is great fun for groups of friends.
 
 
Battalion Wars
 
   
43
Battalion Wars
 
 
Action-packed strategy game where you manually control soldiers in 3rd person view whilst giving orders to your other units. The game has a lot of charm, and gives you lots of cool units to choose from with different strengths (as well as vehicles and such). Tactics come into play in regards to sending the right units into the right situations. Its a fun game which would've made for a pretty good action title even without the interesting strategy elements.
 
 
Tales of Symphonia
 
   
42
Tales of Symphonia
 
 
A very respectable JRPG from Namco that was originally created for GameCube but later ported. The game is largely a case of standard fare for JRPGs in story and gameplay, but its all very well crafted and very polished. The battle system here is fun and accessible, with battles taking place in real-time on a 2D side-view field with you manually controlling your character doing button combinations, its kind of like what you would expect from a simplistic fighting game. The game allows you to avoid battles, and it all moves at a fairly brisk pace.
 
 
Resident Evil: Code Veronica
 
   
41
Resident Evil Code Veronica on Gamecube
 
 
A good port of the earlier Dreamcast game. Code Veronica was a long and ambitious release in the series, featuring proper dynamic 3D environments with camera pans for the first time (most of the classic games had 2D drawn backgrounds that you would navigate around). Its a big and memorable adventure for fans of the classic Resident Evil gameplay style of ammo-management, jump scares, and puzzle-solving.
 
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