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Sonic Adventure 2 |
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30 |
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The GameCube port that nobody would've expected to happen just a few years earlier, Mario's main competition finally arrived on a Nintendo home console in the form of Sega's exhilarating Dreamcast platformer, Sonic Adventure 2. The game has a lot of variety and catchy tunes and memorable art design, the GameCube port is pretty good, whilst it has slightly weaker lighting and smaller Chao Gardens it has some improved polygon counts and bonus mini games in some areas. The first Sonic Adventure was also brought to GameCube but was not done half as well and should be avoided. |
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Mario Kart: Double Dash |
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29 |
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Another fun multiplayer iteration in the popular racing series. Double Dash's main hook was to include two characters per car that you could swap between to pick up extra item boxes, as well as new character specific-abilities. The game goes for a more simplistic, accessible gameplay style with less focus on tactics and difficult shortcuts than its predecessors, and more on speed, dynamic turns, and handicapping to keep races close. The single-player mode is basic, showing none of the advances made by earlier games like Diddy Kong Racing, but thankfully the multiplayer racing is very fun, with the power-sliding mechanic in the game lending it a bombastic, arcade-like feel. |
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Metal Gear Solid: The Twin Snakes |
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28 |
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Completely overhauled remake of the original PS1 stealth classic with many of the additions from later games added in as well as some all new cut-scenes. The original game was a action-stealth title from Konami that had you dodging and evading the guards and getting involved in memorable boss fights and set-pieces. This remake from Silicon Knights (creators of Eternal Darkness) is an admirable effort that does a good job of updating the game for the GameCube. |
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Skies of Arcadia Legends |
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27 |
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Port of the excellent Dreamcast Pirate RPG with some graphical improvements here and there. Like the Dreamcast game this has some clever dungeon designs, nice puzzles, and a well thought out battle-system that includes ship to ship clashes. The story here is also pretty good, and definitely better than the average JRPG fare. |
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Super Mario Sunshine |
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26 |
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Controversial Mario platformer that followed up the highly acclaimed N64 outing. Personally I think I come somewhere in the middle of popular opinion on this outing. Sunshine does come across as a little unpolished at times, with the game being a bit short and padded, and having an oddly inconsistent difficulty curve. Its more straight-forward than Mario 64, with fewer puzzles and no special caps, but the main new feature, a water gun that allows Mario to float and clean up graffiti is thankfully a lot of fun to use. I imagine I come across as negative here, but honestly it is a great game with memorable gameplay and colourful graphics, I just hold Mario games to a higher standard! |
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Viewtiful Joe |
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25 |
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Capcom brawler that allows you to mess with time whilst laying the beat-down on the armies of fodder blocking your way. You do the usual beat-em-up stuff, clearing areas of enemies with combos of punches and kicks whilst dodging and evading attacks, but the game also allows you to slow and speed up time, which can be incorporated into your attacks, and used to solve some clever puzzles. A unique title with a lot of humour and charm. |
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Burnout 2 |
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24 |
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As far as I'm concerned this is the best car-based racing game on the console. This adrenaline-soaked arcade-racer has you taking risks (such as driving the wrong way down a one way street, or skimming close to traffic) in order to fill up a boost bar that gives you the ability to hurtle down the streets at dangerous speeds. The game is exciting, having a great sense of speed and some insane crashes. Definitely a big refinement over the original, it just feels more polished and less punishing. |
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Metroid Prime 2 |
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23 |
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Brilliant sequel to the earlier GameCube game, this time concerning Samus' counterpart, Dark Samus. The game has you exploring huge, sumptuous environments discovering upgrades for your weapons and abilities to open up new areas of the world. Its primarily an adventure game (aiming is largely handled for you using a targeting system) so don't expect a first person shooter here. This sequel does occasionally feel a little "more of the same" with slightly less interesting environments than the original, but anyone who enjoyed the first game will love this too. |
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Zelda: Four Swords Adventures |
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22 |
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Incredibly fun party game from Nintendo that uses the GBA "connectivity" feature for sneaky 4-player shenanigans (each player requires a Game Boy to use as a controller). The set-up here is much like the classic Zelda games of old, with you traveling around dispatching enemies and solving puzzles in the dungeons, but a new spin to the formula is added by having Link cursed into splitting into four separate versions of himself, opening up the creation of a variety of new puzzles. The Game Boy Advance features are well implemented, with players falling down holes and such only to land on their GBA screen until they rejoin the action. Whilst admittedly the best things about the game involve you finding ways to trick and screw over your friends (hehe) its still fun to play on your own. |
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ReMake |
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21 |
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This is a remake of the original Playstation survival horror title that had you exploring a creepy mansion of flesh-eating Zombies whilst conserving ammo and solving puzzles. Everything here in this remake has been completely redone. The new backgrounds are beautifully created and are truly a sight to behold, and some of the puzzles have been expanded on too. Fans of the series who found the changes of Resident Evil 4 a little drastic should definitely check out this re-tooled old-school blueprint for survival horror's. |
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